Joonas Vuorela
Programmer | Game maker | Music maker

Action Max

Made with Unity.

Action Max is a prototype project. It's a third person beat em up game mixed with "advanced" platforming like sliding down slopes, grabbing ledges and jumping from walls.

The player can also pick up melee weapons and swing or throw them.

The game also features and AI system. The AI enemies can also pick up and use the same weapons as the player.

The AI is designed in a way that prevents multiple enemies from trying to attack the player simultaneously.
The AI also has a flocking system that tries to direct the individual enemies to form a circle around the player, instead of just blindly forming a line.

Key features
  • 3rd person character controller
  • Snappy combat system
  • Fighting AI
  • Breakable weapons and objects
Fighting system gameplay video [LINK]
Platforming gameplay video [LINK]